Non-contact Breathing Analysis 3D Scanning and Printing Deformation Object Control Deformable Object Collision Visual Bioinformatics
Animation Computer Graphics Advanced Computer Graphics Game Design Shader and GPU Programming
Current Laboratory Research

This page introduces the most recent active projects within the UCD Graphics Laboratory. Dr. Min-Hyung Choi is the lab director and conducts research in laser-based mobile 3D scanning and surface reconstruction, physically-driven simulation, interactive control of deformable objects, and deformable object collision with applications in medical imaging, visual bio-informatics, and animation. The set of research fields below provides the references, resources, and project pages for all ongoing projects.

Non-contact Breathing Analysis

Non-contact breathing analysis for respiration monitoring, disease detection, and long-term sleep monitoring. In coordination with FLIR Technologies.

This research includes: Imaging and radar-based non-contact respiration monitoring for rate and tidal volume for clinical studies. [Research Page]

3D Laser-based Range-scanning and Surface Reconstruction

Laser-based 3D scanning of exterior objects using mobile long-range direct-beam time-of-flight (TOF) devices. In coordination with Laster Technologies INC.

This research includes: Range-image registration on mobile devices, Laser-based error filtering and removal, interactive painting-based alignment of high-error arbitrary point-clouds, and scanned object surface reconstruction. [Research Page]

Deformation Control in Physically-driven Simulation

Artistically driven deformation behavior control through motion optimization and metaphor-based interactive animation editing for real-time FEM-based simulations.

This research includes: High-level controls for directing the animated behaviors of simulated finite element models for animation and game design, introducing intuitive interfaces for modifying deformable object simulations. [Research Page]

Deformable Collision Detection and Response

Efficient collision handling for large-scale and complex deformable object simulations.

This research includes: Techniques in spatial partitioning and efficient algorithms for handling complex deformable collision and self collision. [Research Page]

Visual Bioinformatics

Visual representations and data management for bio-informatics and medical simulation.

This research includes: Volume preservation of simulated mass-spring volumetric models with applications in muscle simulation and virtual surgical simulation and data management and user experience for web-based bio-informatics. [Research Page]